Items where Author is "De Luca, Vanessa"

Up a level
Export as [feed] Atom [feed] RSS 1.0 [feed] RSS 2.0
Number of items: 43.

Cellina, Francesca and Carabias-Hutter, Vicente and Castri, Roberta and De Luca, Vanessa and Granato, Pasquale and Kienast, Pascal and Lobsiger-Kägi, Evelyn and Wemyss, Devon (2021) Social Power Plus: Empowering Households to Energy Sufficiency through Co-designed App-based Community Energy Challenges. In: Conference proceedings BEHAVE 2020-2021 the 6th European Conference on Behaviour Change for Energy Efficiency BEHAVE 2020-2021 - 6th European Conference on Behaviour Change for Energy Efficiency, April, 21-23 2021, Online (hosted by Copenhagen Centre on Energy Efficiency).

De Luca, Vanessa (2020) Studio di pianificazione strategica 2020-2024 nell’ambito della museografia, della comunicazione e della promozione. Project Report UNSPECIFIED

Wemyss, Devon and Cellina, Francesca and Lobsiger-Kaegi, Evelyn and De Luca, Vanessa and Castri, Roberta (2019) Does it last? Long-term impacts of an app-based behavior change intervention on household electricity savings in Switzerland. Energy Research & Social Science, 47. pp. 16-27. ISSN ISSN 2214-6296

De Luca, Vanessa (2018) Reality-based Interaction Design. A review of tools and products for people participation in the challenges of sustainability. In: DESIGNA 2018 - International Conference on Design Research, 28-29 November, Covilhã, Portugal. (In Press)

De Luca, Vanessa and Ascolese, Antonio and Rossini-Drecq, Emmanuelle (2018) AKSION: A serious game for social inclusion. Technical Report UNSPECIFIED

De Luca, Vanessa and Ortega, Victor and Hinojosa Valenzuela, Jeronimo and Rivada Rodriguez, Angela (2018) ICEBERG: smart learning for smart environment. Technical Report UNSPECIFIED

De Luca, Vanessa and Karachontzitis, Sotiris and Marcon, Bruno (2018) InLife IoT Platform: next generation of smart learning. Technical Report UNSPECIFIED

De Luca, Vanessa and Lombardi, Denise and Cruder, Cinzia and Pucciarelli, Marta (2018) How do performers increase their wellbeing? An investigation among music and theater professionals. In: Proceedings of International Conference of Education, Research and Innovation ICERI 2018, 12-14 November, Sevilla, ES.

Koutsouris, Nikos and Kosmides, Pavlos and Demestichas, Konstantinos and Adamopoulou, Evgenia and Giannakopoulou, Katerina and De Luca, Vanessa (2018) InLife: a platform enabling the exploitation of IoT and gamification in healthcare. In: 14th International Conference on Wireless and Mobile Computing, Networking and Communications (WiMob), Limassol, Cipro.

Kosmides, Pavlos and Demestichas, Konstantinos and Adamopoulou, Evgenia and Koutsouris, Nikos and Oikonomidis, Yannis and De Luca, Vanessa (2018) InLife: Combining Real Life with Serious Games using IoT. In: Proceedings of 2018 IEEE Conference on Computational Intelligence and Games CIG'18 Conference on Computational Intelligence and Games, 13-17 August 2018, Maastricht.

Wemyss, Devon and Castri, Roberta and Cellina, Francesca and De Luca, Vanessa and Lobsiger-Kaegi, Evelyn and Carabias-Hutter, Vicente (2018) Examining community-level collaborative vs. competitive approaches to enhance household electricity-saving behavior. Energy Efficiency. ISSN 1570-6478

De Luca, Vanessa and Rossini-Drecq, Emmanuelle and Ascolese, Antonio (2018) Turning fun into learning: how serious games inspire new educational frameworks. In: INTED2018, Valencia.

De Luca, Vanessa and Ascolese, Antonio and Rossini-Drecq, Emmanuelle (2018) Turning fun into learning: hoe serious games inspire new educational frameworks. In: UNSPECIFIED.

De Luca, Vanessa (2018) Gamification, IoT e territorio. Strumenti e piattaforme di apprendimento per la sostenibilità. MD Journal, 5. pp. 130-139. ISSN 2531-9477

De Luca, Vanessa and Ascolese, Antonio (2018) Learning from the reality: InLife game-based scenarios for sustainable and inclusive behaviours. In: GSGS'18 Gamification & Serious Game Symposium, 5-6 july 2018, Neuchâtel.

De Luca, Vanessa and Cellina, Francesca and Wemyss, Devon and Castri, Roberta and Lobsiger-Kägi, Evelyn and Carabias, Vicente (2018) Social Power App: Encouraging energy saving behaviour through play, learning and social interaction. In: GSGS'18 Gamification & Serious Game Symposium, 5-6 july 2018, Neuchâtel.

De Luca, Vanessa and Zannoni, Michele (2016) Sinapsi. Design e connettività. MD Journal (2). pp. 6-11. ISSN 2531-9477

De Luca, Vanessa (2016) On Positive Emotions and design: a Game Card tool to increase the participatory design activity. In: NordiCHI 2016 - Mobile Wellbeing, Gothenborg.

Wemyss, Devon and Castri, Roberta and De Luca, Vanessa and Cellina, Francesca and Frick, Vivian and Lobsiger-Kägi, Evelyn and Galbani (-Bianchi), Pamela and Hertach, Christian and Kuhen, Tobias and Carabias, Vicente (2016) Keeping up with the Joneses: examining community-level collaborative and competitive game mechanics to enhance household electricity-saving behaviour. In: Behave 2016 - 4th European Conference on Behaviour and Energy Efficiency, 08.08.2016-09.08.2016, Coimbra, Portugal.

De Luca, Vanessa (2016) Emotions-Based Interactions: design challeges for increasing well-being. In: Proceedings of Design and Emotions conference 10th International Conference on Design & Emotion, 27.09.2016-30.09.2016, Amsterdam, Holland.

Cellina, Francesca and Bucher, Dominik and Raubal, Martin and Rudel, Roman and De Luca, Vanessa and Botta, Massimo (2016) GoEco! – A Set of Smartphone Apps Supporting the Transition Towards Sustainable Mobility Patterns. In: Change-IT Technology-supported Sustainable Behaviour Change, 29.08.2016, Amsterdam, The Netherlands. (In Press)

Castri, Roberta and Wemyss, Devon and Cellina, Francesca and De Luca, Vanessa and Frick, Vivian and Lobsiger-Kaegi, Evelyn and Galbani Bianchi, Pamela and Carabias, Vicente (2016) Triggering Electricity-Saving Through Smart Meters: Play, Learn And Interact Using Gamification And Social Comparison. In: Proceedings of the 1st ever Energy-Feedback Symposium - Teddinet 1st Energy-Feedback Symposium “Feedback in energy demand reduction: Examining evidence and exploring opportunities”, 04.07.2016-05.07.2016, Edinburgh, United Kingdom.

Cellina, Francesca and Rudel, Roman and De Luca, Vanessa and Rizzoli, Andrea Emilio and Botta, Massimo and Raubal, Martin and Bucher, Dominik and Weiser, Paul (2016) Eco-feedback and gamification elements for sustainability: the GoEco! living lab experiment. In: Transportation Research Procedia 6th European Transport Research Conference, 18.04.2016-21.04.2016, Warsaw, Poland.

De Luca, Vanessa (2016) Oltre l’interfaccia: emozioni e design dell’interazione per il benessere. MD Journal, 1 (1). pp. 106-119. ISSN 978-88-940517-3-5

Weiser, Paul and Bucher, Dominik and Cellina, Francesca and De Luca, Vanessa (2015) A Taxonomy of Motivational Affordances for Meaningful Gamified and Persuasive Technologies. In: Proceedings of the ICT4S 2015, 7-9 September 2015, Copenhagen.

Cellina, Francesca and De Luca, Vanessa and Kovacs, Nikolett and Rizzoli, Andrea Emilio and Rudel, Roman and Bucher, Dominik and Weiser, Paul and Raubal, Martin (2015) GoEco! A smartphone application leveraging eco-feedback and gamification techniques to nudge sustainable personal mobility styles. In: SCCER Mobility Annual Conference 2015, 26-27 August 2015, Zurich, ETH.

Wemyss, Devon and Castri, Roberta and Cellina, Francesca and De Luca, Vanessa and Lobsiger-Kägi, Evelyn and Carabias, Vicente (2015) Playing together to save electricity: comparing approaches with the Social Power mobile app. Other UNSPECIFIED

De Luca, Vanessa and Costa, Pietro and Zannoni, Michele (2014) Exploring Design Seeds for Urban Transformation. In: City Data Future - Interactions in hybrid urban space City Data Future - Interactions in hybrid urban space, September 25, 2014, Venice - Italy.

Castri, Roberta and De Luca, Vanessa and Lobsiger-Kägi, Evelyn and Moser, Corinne and Carabias, Vicente (2014) Favouring behavioural change of households’ energy consumption through social media and cooperative play. In: Behave Energy Conference 2014, Oxford - Uk.

De Luca, Vanessa and Castri, Roberta (2014) The Social Power Game: A smart application for sharing energy-saving behaviours in the city. In: Proceedings of the AVI 2014 International Working Conference on Advanced Visual Interfaces Workshop on Fostering Smart Energy Applications through Advanced Visual Interfaces, 27 May, Como. (In Press)

De Luca, Vanessa (2013) Handle Energy Project: Social Interaction for Enhancing Energy Awareness. In: ACM SIGCHI Conference on Human Factors in Computing Systems CHI 2013 Changing Perspectives, 27.04.2013, Paris. (In Press)

De Luca, Vanessa (2012) Analog surroundings: urban interventions, practices and web-based (in)visibility. In: CODE, media, game, and art conference, 21-24 nov 2012, Swinburne University, Melbourne, Australia.

Catenazzi, Nadia and De Luca, Vanessa and Sommaruga, Lorenzo and Botta, Massimo (2012) Guidelines to Design Inclusive Ambient Intelligence Solutions for Human Activity Sharing. In: Complex, Intelligent and Software Intensive Systems (CISIS), 2012 Sixth International Conference on.

De Luca, Vanessa and Bertolo, Maresa and Zannoni, Michele (2012) Around Play and Interaction Design Research. In: Wichert, Reiner and Van Laerhoven, Kristof and Gelissen, Jean, (eds.) Constructing Ambient Intelligence. Communications in Computer and Information Science (277). Springer, pp. 218-223. ISBN 978-3-642-31478-0

De Luca, Vanessa (2012) La città dinamica. Mobilità, luoghi, persone. In: Galbiati, Marisa and Piredda, Francesca, (eds.) Visioni Urbane, Narrazioni per il design della città sostenibile. Franco Angeli, Milano, pp. 173-191. ISBN 9788820405588

De Luca, Vanessa and Bertolo, Maresa (2012) La città interattiva. Un approccio ludico. In: Galbiati, Marisa and Piredda, Francesca, (eds.) Visioni Urbane, Narrazioni per il design della città sostenibile. Franco Angeli, pp. 193-207.

De Luca, Vanessa and Bertolo, Maresa (2012) Urban Games to design the augmented city. Eludamos Journal for Computer Game Culture, 6 (1). pp. 71-83. ISSN 1866-6124

Botta, Massimo and Catenazzi, Nadia and Sommaruga, Lorenzo and Cangiano, Serena and De Luca, Vanessa and Fornari, Davide and Rizzo, Nicola (2011) Human centered design framework to generate novel ambient intelligence interface solutions. In: DPPI 11 Proceedings DPPI Conference 2011, 22-25.6.2011, Milano.

Botta, Massimo and Sommaruga, Lorenzo and Cangiano, Serena and Catenazzi, Nadia and De Luca, Vanessa and Fornari, Davide and Mancini, Matteo and Mazza, Riccardo and Rizzo, Nicola (2011) Interaction Design Lab. In: LUXS 2011 Proceedings LUXS 2011 Landscape of User Experience in Switzerland, 08/09/2011, Zurich.

De Luca, Vanessa and Suteu, Irina (2009) How to construct and express the creative thought. Understanding the communication mechanisms of the collaborative design teamwork. In: Proceeding of IASDR conference UNSPECIFIED, Seoul.

De Luca, Vanessa (2009) Play Design. A model for interaction design collaborative processes. PhD thesis, Politecnico di Milano.

De Luca, Vanessa (2009) Play Design: A collaborative design space based on digital game project. In: The Inter‐Society for Electronic Arts ‐ ISEA 2009, Belfast.

De Luca, Vanessa and Suteu, Irina (2008) Design Instrument for Learning Games: Shaping the motivation of play. In: Proceedings of International Technology, Education and Development Conference (INTED) International Technology, Education and Development Conference (INTED)., Valencia (Spain).

This list was generated on Fri Apr 26 20:57:08 2024 CEST.