Items where Subject is "Computer sciences > Games > Computer games design"

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Number of items at this level: 7.

D

De Luca, Vanessa (2013) Handle Energy Project: Social Interaction for Enhancing Energy Awareness. In: ACM SIGCHI Conference on Human Factors in Computing Systems CHI 2013 Changing Perspectives, 27.04.2013, Paris. (In Press)

De Luca, Vanessa (2009) Play Design: A collaborative design space based on digital game project. In: The Inter‐Society for Electronic Arts ‐ ISEA 2009, Belfast.

De Luca, Vanessa and Ascolese, Antonio (2018) Learning from the reality: InLife game-based scenarios for sustainable and inclusive behaviours. In: GSGS'18 Gamification & Serious Game Symposium, 5-6 july 2018, Neuchâtel.

De Luca, Vanessa and Cellina, Francesca and Wemyss, Devon and Castri, Roberta and Lobsiger-Kägi, Evelyn and Carabias, Vicente (2018) Social Power App: Encouraging energy saving behaviour through play, learning and social interaction. In: GSGS'18 Gamification & Serious Game Symposium, 5-6 july 2018, Neuchâtel.

De Luca, Vanessa and Ortega, Victor and Hinojosa Valenzuela, Jeronimo and Rivada Rodriguez, Angela (2018) ICEBERG: smart learning for smart environment. Technical Report UNSPECIFIED

K

Kosmides, Pavlos and Demestichas, Konstantinos and Adamopoulou, Evgenia and Koutsouris, Nikos and Oikonomidis, Yannis and De Luca, Vanessa (2018) InLife: Combining Real Life with Serious Games using IoT. In: Proceedings of 2018 IEEE Conference on Computational Intelligence and Games CIG'18 Conference on Computational Intelligence and Games, 13-17 August 2018, Maastricht.

W

Wemyss, Devon and Moser, Corinne and Castri, Roberta and Kovacs, Nikolett and Carabias, Vicente and Lobsiger-Kägi, Evelyn (2017) Reaching the finish line: Analysis of the differences between active participants and drop-outs in a behaviour change intervention. In: eceee 2017 Summer Study, 29 May – 3 June 2017, île de Giens, Hyères, France. (Submitted)

This list was generated on Thu Mar 28 23:16:45 2024 CET.