Botturi, Luca (2006) E2ML. A visual language for the design of instruction. Educational Technology Research and Development, 54 (3). pp. 265-293. ISSN 1556-6501
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Abstract
The last decade has brought about a major change in higher education. Course design has developed from a craftsmanship-like process to a structured production, which involves interdisciplinary teams and requires more complex communication skills. This conceptual paper introduces E2ML – Educational Environment Modeling Language, a visual language for supporting complex instructional design processes. E2ML can be used for visualizing the intermediate and final results of design, thus providing documentation in a shared language that can enhance team communication, improve design and contribute to the development of high-quality instruction. The language and its formal features are presented from a conceptual point of view and illustrated by examples. The main results of a first evaluation study are reported, and the exploitation of E2ML in practice as well as its costs and benefits are critically discussed.
Item Type: | Scientific journal article, Newspaper article or Magazine article |
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Subjects: | Computer sciences Education |
Department/unit: | Dipartimento formazione e apprendimento / Alta scuola pedagogica |
Depositing User: | Luca Botturi |
Date Deposited: | 12 Oct 2018 05:26 |
Last Modified: | 07 Sep 2023 11:00 |
URI: | http://repository.supsi.ch/id/eprint/9882 |
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