Schmitz, B and Bignami, Filippo and Felicia, Patrick (2015) Acceptance and Use of Game-Based Learning in Vocational Education and Training: An International Survey. International Journal of Game Based Learning, 5 (4). pp. 50-63.
Full text not available from this repository.Item Type: | Scientific journal article, Newspaper article or Magazine article |
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Subjects: | Education > Research & study skills in education Education > Academic studies in education |
Department/unit: | Dipartimento economia aziendale, sanità e sociale > Centro competenze lavoro, welfare e società |
Depositing User: | Filippo Bignami |
Date Deposited: | 09 Feb 2018 06:41 |
Last Modified: | 24 Aug 2023 14:00 |
URI: | http://repository.supsi.ch/id/eprint/9246 |
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